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The Well of Ways is an "adventure component", a compact node that can be easily inserted into your favorite OSR/NSR dungeons but which is dense with elements for PCs to interact with. In this case, the Well can be placed anywhere in your game where a pit trap might be found. With twenty doors to explore, monsters, traps, and tricks, players could spend an entire session exploring the Well of Ways. It is designed for playing variations on the basic game, and doesn't provide exact stats or treasure values.

The Well was written for The DD&D Door Jamb Jam, which was inspired by an episode of the podcast Between Two Cairns. It was written by Phlox of the blog Whose Measure God Could Not Take.

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The Well of Ways.pdf 569 kB

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